Big enough to require a car to be driven at times. Once cleared, you can reap all the precious resources and blueprints you found to take it back to the shop.Ī few hours into the game, Atomic Heart really opens open to be a much bigger game. Almost all of them have a series of puzzles that must be solved and usually some baddies to gun down. Some upgrades require blueprints to be found, which can be located in some of the game’s dungeons (underground labs). Weapons can be upgraded and crafted at a shop by using resources that are found on dead enemies, as well as the environment. I must say, every location I entered always kept me on my toes, wondering what I might discover next and will it try to kill me. The game is full of horrors hidden throughout the campaign and it is quite a ride. Thankfully they are susceptible to gunfire just like any other mindless zombie. It takes over one’s body and uses the head as its new mouth, lovely isn’t it? These creatures act like the game’s version of zombies, eating flesh and running mindlessly at you. I won’t give too much away since most of the mutants should be discovered when you playthrough it yourself, but the first mutant you meet is a person infected with a “sprout” seed which is essentially a parasitic plant. There are also tons of twisted experiments in these dungeon-esque underground labs that show off exactly what happens when science does not restrain itself to morality. The mustachioed robots kick major martial arts ass and could give Keanu Reeves a run for his money. Sure, the surface of this flying country is beautiful and vast, but the secret labs hidden underground are nothing but nightmare fuel. There is always something new or weird to uncover, lore to uncover, weapons to upgrade, new enemies to destroy, and new areas to discover.Įnemies consist of robots and mutants. There is never a dull moment in this game. I appreciated this approach because later on in the game it starts throwing everything at you at once! Atomic Heart is not afraid to punish the player with challenging enemies and scenarios, which I did enjoy once I was able to successfully eliminate the enemy. Every hit counts and it is a bit slower-paced, just to get you used to the gameplay. The combat in Atomic Heart feels difficult at first since you start out with a fairly weak arsenal. His right hand holds the weapon of choice, whether that be melee or guns. This glove can be customized and upgraded with different skills such as telekenesis, frost, electricity, and other energy related feats. P3’s left-hand uses the Polymer Glove named Char-les that is also an A.I. Each fight can be played out in a variety of ways and there are very few limitations as to what you can do in a skirmish. Atomic Heart takes the double-handed combat to a pulsifying leap forward by introducing tough, fast, and elemental enemies. Each has its own style and originality that make them distinct from one another. Right off the bat, there are clear inspirations to BioShock in this title, but to simply compare the two would be a disservice to both games. This is where Atomic Heart shines, sings, and dominates. The narrative in Atomic Heart is vast and full of lore, one can spend double the play time by simply exploring all the game has to offer in just its story element. The story is told through cutscenes, audio logs, and the detailed environment. Atomic Heart slowly unravels its mysterious plot throughout its 20+ hour campaign and you soon realize that, at the surface, this utopia is not exactly what it seems. The game does a great job displaying the beauty and horrific side of this supposed utopia. P3 is sent on a mission to stop this madness in its tracks and uncover the truth behind the sudden sabotage as well as his mysterious past. All of the robots turned against the citizens and went on a mass murdering spree. You play as P3, a highly trained soviet special forces soldier, who witnesses the fall of the USSR A.I. Robots are everywhere and cater to the Russian people for their every need. Along with the heavenly land, the citizens are also accustomed to A.I. The USSR has built a flying utopia in the skies that truly showcases how advanced the country is compared to the rest of the world. The game is set in an alternate reality in 1955 where the USSR became victorious after World War II and was able to advance its science and technology exponentially.
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